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PATH TRACER
As an advanced computer graphics course project, I wrote a Monte Carlo path tracer in C++. This path tracer implements:
- Diffuse, Glossy, ideal specular and Fresnel refractive BSDFs
- Global illumination with direct and indirect components
- Importance sampling for Lambertian and Phong reflections
- Russian roulette path termination
- Image based lighting support
Code available on GitHub upon request.
Path Tracer: Text








Path Tracer: Pro Gallery
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